Pokémon TCG Glossary — Every Buying & Collecting Term Explained
Pokémon TCG buying and collecting comes with its own vocabulary, and a lot of it isn't self-explanatory. This is the plain-English reference — short definitions here, with links through to a full guide wherever a term genuinely needs one.
Rarity & printings
- Common / Uncommon / Rare — the base rarity tiers, marked by a circle, diamond or star in the card's bottom corner. See the full rarities guide.
- Holo Rare — a rare card with a holographic-foil artwork panel.
- Reverse Holo — a common, uncommon or rare where the frame is foil instead of the artwork — a separate printing with its own price, not a variant of the plain card.
- ex / V / GX — modern mechanically-special Pokémon with their own card frame; the baseline "chase" tier in current sets.
- Full Art / Illustration Rare (IR) — cards where the artwork covers the whole frame; a real price premium begins here.
- Special Illustration Rare (SIR) / Alt Art — the headline chase tier of most modern sets — alternate scenic artwork, usually the priciest non-secret cards in a release.
- Secret Rare — a card numbered above the set's printed total (e.g.
201/197) — gold cards, rainbow cards and special prints live here. - Promo — cards distributed through events, products or tins, carrying their own numbering (e.g.
SWSH262) rather than a mainline set number.
Condition & grading
- NM / LP / MP / HP / DMG — the five-step raw condition scale, Near Mint down to Damaged. Full breakdown, including price impact, in the conditions guide.
- Slab — a card sealed in tamper-evident plastic by a grading company after authentication and grading.
- PSA / CGC / BGS — the three major third-party grading companies. Compared head-to-head in our grading guide.
- Gem Mint 10 — the top grade on a 1–10 scale, awarded to a card with essentially no visible flaws under grading-standard inspection.
- Sub-grades — CGC and BGS additionally grade centering, edges, corners and surface individually; PSA does not.
- Population report — a grading company's public count of how many copies of a card have received each grade — the closest thing to a real scarcity number for graded cards.
Print runs & editions
- 1st Edition — the very first print run of a set, marked with a small stamp; WOTC used this through the early Neo era. Full detail in the 1st Edition guide.
- Shadowless — a Base Set-only quirk where early copies are missing the drop shadow behind the artwork frame — a separate, sought-after printing from standard Unlimited.
- Unlimited — the standard, uncapped later print run; the overwhelming majority of any set's surviving copies.
- Reprint — a card's exact printing (same set, art, number) reissued in a later product, increasing supply of that specific card. Distinct from new artwork of the same Pokémon, which doesn't compete with the original. Full breakdown: do reprints kill value?
Sealed product
- Booster Pack — the base unit, typically 10 cards.
- Booster Box — 36 packs bundled together, no accessories.
- Elite Trainer Box (ETB) — packs plus sleeves, energy cards and a player's guide, aimed at players and light collectors.
- Collection Box / Premium Collection — accessory-heavy boxed product built around a specific Pokémon, often with an oversized card or pin.
- Full breakdown of every format: Pokémon sealed products explained.
Buying & selling
- Market price / market guide — TCGplayer's algorithmic blend of recent real sales for a Near-Mint English card; a reference price, not a store's actual charge.
- Delivered price — card price plus postage — the number that actually matters when comparing stores.
- Deal — on DexCompare, a live store price at least 15% below the market guide (capped at 70% off, since anything deeper is almost always a listing error). See the live deals page.
- Bulk — low-value commons and uncommons, typically worth a few cents each and usually sold or bought in lots rather than individually.
Where to go deeper
This glossary is intentionally short-form — every term links to the full guide where the topic has enough nuance to deserve one. If a term you hit isn't here, the full guides index covers buying, selling, condition, authentication and collection value in depth.
More guides you might like
10 Common Pokémon Card Buying Mistakes (and How to Avoid Them)
The buying mistakes that quietly cost collectors the most money — overpaying for hype, misreading condition, ignoring the printing, and seven more, with the fix for each.
Buying Pokémon Cards for Kids: A Parent's Guide (Without Overspending)
What to actually buy a kid who's into Pokémon cards, what to skip, and how to avoid the two classic parent traps — paying chase-card prices for bulk, and buying fakes off marketplace listings.
Pokémon TCG Sealed Products Explained — Booster Boxes, ETBs, Tins & More
What's actually in a Booster Box vs an Elite Trainer Box vs a tin? How many packs, what extras, and which format to buy for your goal — a plain-English breakdown of every Pokémon sealed product type.


